Workshop in E L A S T I C Movie Time
December 1st, 1997
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Very Distributed Stories & the Aesthetics of Story Experience

Class Discussion:

Immersive environments
Agency: interaction and feedback
Story and Society of Audience
Transformation in narrative
Examples: "Radio Interference," "Wheel of Life," "Lurker," video games, MUDs, "Endless Conversation," etc.

Transformation and structure for digital visualization (Ron MacNeil)

"Dream Machine": the concept, the world, the technologies, the demos:

  • ISIS: segments from the Edge of Dreamland
  • WWW and Java: manifestations of setting, dream submission, the jazz club
  • Groove (a not yet available tool for multiple users to hide, reveal, barter dream objects)
  • Wigglet: Expressive text maker


Assignment for September 15th:

Working in groups of 3 or 4, develop a character for DreamWorld. The character should have a home-base, a back-story, and future potentialities. He/she/it should be situated in a symbolic or mythic surround (try equating goals::potential action::talismans::physio-psychological state. Tip: keep characters simple so that the realization can evolve.

Develop a treatment for a story fragment involving your character who, under certain circumstances of timing or activity, will enter "The Edge of DreamWorld." The action in this scenario must be triggered by the presence (or absence) of specific audience behavior at the site (as detected by our currently available sensing devices). Due to the constraints of audience passage through casual architectural space, the sequence action must be of limited duration. Themes which have proven interesting to date: evasive phenomena (as you approach a flock of pigeons, they fly away); assaultive phenomena (as you interrupt two lovers kissing, they leap to their feet and yell at you); and emotional reactions (if you walk prematurely away from a dance performer, she turns and glares angrily at your departure). These events may be triggered by two kinds of sensors: those which recognize human presence and activity within a space, and those that "know" the visitor by uploading and downloading stored data (meme tags).


Readings and Viewings for September 15th:

  • Jorges Luis Borges, "Labyrinths" (selected readings)
  • Janet Murray, "Hamlet on the Holodeck" (chapters 7 and 8)
  • Glorianna Davenport and L. Friedlander, "Wheel of Life: an interactive transformational environment"
  • Joe Paradiso, "Magic Carpet"
  • Isis Sample Code
  • Glorianna Davenport et al, "Encounters in DreamWorld: A Work In Progress," Consciousness Reframed, 1997
URLs:
  • EMT images: http://ic.www.media.mit.edu/EMT97/
  • ISIS: http://isis.www.media.mit.edu/projects/isis/ The website is designed with increasing levles of "difficulty" as you move further down the page.
  • Pengkai: A Brief on Chinese Art and Mythological Creatures http://ic.www.media.mit.edu/EMT97/pengkai