MAS.845 Special Topics in Cinematic Storytelling
Bibliography

Books

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Barrett, E. & Redmond, M. (1995) Contextual Media: Multimedia and Interpretation, Cambridge, MA, MIT Press.

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Barthes, R. (1977). Image, Music, Text, trans. by Stephen Heath, London: Fontana Press.

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Bonnet, J. (1999). Stealing Fire from the Gods, Michael Wiese Productions.

Branigan, E. (1992). Narrative Comprehension and Film, London: Routledge.

Brackage, S. (2001). Essential Brackage: selected writings on filmmaking by Stan Brackage. New York: McPherson and Company.  

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Brooks, P. (1984). Reading for the Plot: Design and Intention in Narrative, New York: Vintage/ Random House.

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Bruner, J. (1986). Actual Minds, Possible Worlds, Cambridge, MA/ London: Harvard University Press.

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Campbell, J. (1968). The Hero with a Thousand Faces, 1973 reprint of 2nd ed., Princeton: Princeton University Press.

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Chatman, S. (1990) Coming to Terms: The Rhetoric of Narrative in Fiction and Film Ithaca/ London: Cornell University Press.

Chion, M. (1994). Audio-vision: Sound on Screen, trans. by Claudia Gorbman, New York: Columbia University Press.

Field, S. (1994). Screenplay: The Foundations of Screenwriting, expanded version, New York: Dell.

Frost, A. & Yarrow, R. (1990). Improvisation in drama. St. Martin's Press: New York.

Genette, G. (1988). Narrative Discourse Revisited, trans. by Jane E. Lewin, Ithaka: Cornell University Press.

Genette, G. (1980). Narrative Discourse: An Essay in Method, trans. by Jane E. Levin, Ithaca: Cornell University Press.

Clifford, G. (1973). The Interpretation of Cultures, USA, BasicBooks, A Division of HarperCollins Publishers.

Clifford, G. (1983). Local Knowledge, USA, BasicBooks, A Division of HarperCollins Publishers.

Eisenstein, S. (1949). Film Form: Essays in film theory. New York: Harcourt, Brace.

Hanhardt, J.G. (1982). Nam June Paik. Whitney Museum of American Art in association with W.W. Norton: New York.

Heble, A. (2000). Landing on the wrong note : jazz, dissonance, and critical practice. Routledge: New York.

Gorbman, C. (1987). Unheard Melodies: Narrative Film Music, London: bfi Publ.

Herman, D. (2002). Story Logic: Problems and Possibilities of Narrative, Frontiers of Narrative Series, Lincoln/ London: University of Nebraska Press.

Hillier, B. (1996). Space Is the Machine: A Configurational Theory of Architecture, Cambridge/Melbourne/ New York: Cambridge University Press.

Hillis, K. (1999). Digital Sensations: Space, Identity and Embodiment in Virtual Reality, Electronic Mediations, Vol 1, Minneapolis/ London: University of Minnesota Press.

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Hofstadter, D.R. (1979). Gödel, Escher, Bach : an eternal golden braid. Vintage Books: New York.

Johnstone, K. (1999). Impro for Storytellers: Theatresports and the Art of Making Things Happen, London: Faber and Faber.

Johnstone, K. (1989). Impro: Improvisation and the Theatre, London: Methuen Publ.

Kearney, R. (2001). On Story, Thinking in action series: Routledge, New York.

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Laurel, B. (1993). Computers as Theatre, 2nd edn, Reading: Addison-Wesley Publ.

Levy, P. (1997).  Collective Intelligence: Mankind's Emerging World in Cyberspace.  Robert Bononno trans. New York and London : Plenum Press.

Levi-Strauss, C. (1968). Structural Anthropology, Vol 1 & 2. New York : Penguin.  

Lipman, D. (1999). Improving Your Storytelling: Beyond the Basics for All Who Tell Stories in Work or Play. Little Rock: August House.

Lothe, J. (2000). Narrative in Fiction and Film: An Introduction, Oxford: Oxford University Press.

Lowe, R. (2000). Improvisation, Inc. : harnessing spontaneity to engage people and groups. Jossey-Bass/Pfeiffer: San Francisco.

Macdonald, K. (1996). Imagining Reality: the Faber book of the documentary. London; Boston: Faber and Faber.

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Levin, R. (1971). Documentary Explorations: 15 interviews with film-makers.  Garden City: Doubleday.

Marshall, J. (1993). Filming and learning. In Ruby, J. (Ed.), The Cinema of John Marshall, Berkshire: Harwood Academic Press, pp. 1 – 21.

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McAdams, S. (1987). Music: A Science of the Mind, in Contemporary Music Review., S. Mac Adams (ed). Gordon & Breach, London.

McKee, R. (1998). Story: Substance, Structure, Style and the Principles of Screenwriting, London: Methuen Publ.

McLaughlin, T.  (1996).  Street Smarts and Critical Theory: Listening to the Vernacular.  Madison, Wis. : University of Wisconsin Press.

McLuhan, M. (1987). Understanding Media: The Extension of Man, 1997 reprint, New York: McGraw-Hill.

Minsky, M. (1988). Society of Mind, Simon & Schuster.

Minsky, M. (to appear). The Emotion Machine.  

Pearson, C. S. (1989). The Hero Within – Six Archetypes We Live By (2nd ed.). New York: HarperCollins Publishers.

Philips, M.A. & Huntley, C. (2001). Dramatica, A New Theory of Story. Screenplay Systems, 4th Ed.

Mulller, Erik T. (2002). Story understanding. In Lynn Nadel (Ed.), Encyclopedia of Cognitive Science. London: Nature Publishing Group.

Murray, J. (1997). Hamlet on the Holodeck: The Future of Narrative in Cyberspace. MIT Press, Cambridge, MA.

Nash, C. (1990). Narrative and Fact, Narrative in Culture: The Uses of Storytelling in the Sciences, Philosophy and Literature.  New York : Routledge.

Nussbaum, Martha C.  (1990).  Love’s Knowledge: Essays on Philosophy and Literature.  New York : Oxford University Press.

Packer, R. & Jordan, K. (Eds.) (2001). Multimedia: From Wagner To Virtual Reality. W.W. Norton & Company: US.

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Propp, V. (1968). Morphology of the Folktale. Translated by Laurence Scott, Edited by Louis A. Wagner, 2nd Ed., University of Texas Press, 1969. republished: Austin/ London: University of Texas Press.

Rieser, M. & Zapp, A. (Eds.) (2002). The New Screen Media: Cinema/Art/Narrative. British Film Institute, London.

Roemer, M.  (1995).  Telling Stories.   Maryland : Rowman & Littlefield Publishers Inc.

Ricoeur, P.  (1984).  Time and Narrative, 3 vols.  Chicago : University of Chicago Press.

Ricoeur, P.  (1991). Life in Quest of Narrative, On Paul Ricoeur: Narrative and Interpretation, ed. D. Wood.  London : Routledge.

Ricoeur, P.  (1992). Narrative Identity, Oneself as Another,  Chicago : University of Chicago Press. 

Ricoeur, P.  (1995). The Memory of Suffering, Figuring the Sacred: Religion, Narrative and Imagination.   Minneapolis :  Fortress Press.

Rowe, R. (1993). Interactive music systems: machine listening and composing. MIT Press, Cambridge, Mass.

Ryan, M.L. (2001). Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media, Parallax: Re-Visions of Culture and Society, Baltimore/ London: The John Hopkins University Press.

Ryan, M.L. (1991). Possible Worlds: Artificial Intelligence and Narrative Theory, Bloomington: Indiana University Press.

Salen, K. & Zimmerman, E. (2003). Rules of Play: Game Design Fundamentals, Cambridge, Ma: MIT Press.

Schank, R. & Abelson, R. (1977). Scripts, Plans, Goals, and Understanding, Hillsdale, NJ: Earlbaum Assoc.

Schank, R. (1986). Explanation Patterns: understanding mechanically and creatively, Hillsdale, NJ: Lawrence Erlbaum Associates Publisher.

Schank, R. (1999). Dynamic Memory Revisited, Cambridge University Press; 2nd Edition edition.

Scholes, R. & Kellogg, R.  (1966). The Nature of Narrative.  New York : Oxford University Press.

Schön, D. (1987).  Educating the Reflective Practitioner.  Presentation to the American Educational Research Association in Washington, DC.

Sitney, P. A. (1974). Visionary Film: the American avant-garde. New York: Oxford University Press.

Sitney, P. A. (Ed.) (1978). Autobiography in Avant-Garde Film, The Avant-Garde Film: A Reader of Theory and Criticism.  New York : New York University Press.

Shaw, J. & Weibel, P. (Eds.) (2003). Future Cinema: The cinematic imaginary after film, ZKM center for Art and Media, Karlsruhe. Cambridge, Ma; MIT Press. 

Sherman, S. (1998).  Documenting ourselves: film, video and culture.  Lexington : University Press of Kentucky.

Smith, H. & Dean, R. (1997). Improvisation, Hypermedia and the Arts Since 1945. Harwood Academic Publishers: Amsterdam, The Netherland.

Stanzel, F.K. (1984). A Theory of Narrative. Cambridge University Press, Cambridge.

Stooss, T. & Kellein, T. (Eds.) (1993). Nam June Paik : video time, video space. H.N. Abrams: New York.

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Tarkovsky, A. (1989). Sculpting in Time: reflections on the cinema.  Texas: University of Texas Press.

Taylor, C.  (1989).  Sources of the Self: The Making of Modern Identity.  Cambridge : Harvard University Press.

Todorov, T. (1990). Genres in Discourse, trans. by Catherine Porter, Cambridge: Cambridge University Press.

Todorov, T. (1977). The Poetics of Prose, trans. by Richard Howard, Oxford: Basil Blackwell.

Tolkien, J. R. R.  (1968). The Tolkien Reader.  Princeton NJ : Princeton University Press.

Turkle, S.  (1995).  Life on the Screen: identity in the age of the Internet.  New York : Simon & Schuster.

Vogler, C. (1992). The Writer´s Journey: Mythic Structure for Storytellers and Screenwriters, Studio City: Michael Wiese Productions.

Voytilla, S. (1999). Myth and the Movies: Discovering the Mythic Structure of 50 Unforgettable Films, Studio City: Michael Wiese Productions.

Walker, Steven F. (1995). Jung and the Jungians on Myth, New York/ London: Routledge.

Wilson, George M. (1988). Narration in Light: Studies in Cinematic Point of View, 1992 reprint, Baltimore/ London: The Johns Hopkins University Press.

Conference and journal papers

Barry B., &  Davenport G. (2003). Documenting Life: Videography and Common Sense. In Proceedings of IEEE International Conference on Multimedia. New York: Institute of Electrical and Electronics Engineers. Maryland, 2003.

Bers, M. U.  (1999).  Narrative Construction Kits: Who am I? Who are you? What are we?, Proceedings of "Narrative Intelligence" Fall Symposium, AAAI'99. pp. 44-51.

Crawford, C. (1999). Assumptions Underlying the Erasmatron Interactive Storytelling Engine, in Proceedings of the AAAI Fall Symposium on Narrative Intelligence.

Davenport, G. (2000). Your Own Virtual Storyworld, in Scientific American, Vol. 283, No. 5, Nov 2000, pp. 79-82.

Davenport, G., Bradley, B., Agamanolis, S., Barry, B. & Brooks, K. (2000). Synergistic Storyscapes and Constructionist Cinematic Sharing, in IBM Systems Journal, Vol. 39, No. 3-4, 2000, pp. 456-469.

Davenport, G. (1998). Very distributed media stories: presence, time, imagination, Euro-Par ’98 Parallel Processing, Proceedings, Springer-Verlag, pp 47-54.

Guignon, C. (1998). Narrative Explanation in Psychotherapy, American Behavioral Scientist, vol 14, no.4, January 1998, pp 558-75.

Hayes-Roth, B. (1995). Directed Improvisation: A New Paradigm for Computer Games, in Proceedings of the Computer Game Developers' Conference, Santa Clara, California.

Leacock, R. (1977 ). Ethnographic observation and the super-8 millimeter camera. Unpublished article.

Leacock, R. (1990). In Defense of the Flaherty Traditions. Unpublished article.

Mateas, M., & Stern, A. (2002). Architecture, Authorial Idioms and Early Observations of the Interactive Drama Façade, in Carnegie Mellon University Computer Science Technical Reports, CMU-CS-02-198.

Metcalfe, R. (1996). The Internet After the Fad, Remarks of Dr. Robert Metcalfe at the University of Virginia.

Minsky, M. (1981). Music, mind, and meaning. Computer Music Journal, Vol.5, No.3, pp.28-44. MIT Press, Cambridge, Mass.

Mueller, Erik T. (2003). Story understanding through multi-representation model construction. In Graeme Hirst & Sergei Nirenburg (Eds.), Text Meaning: Proceedings of the HLT-NAACL 2003 Workshop (pp. 46-53). East Stroudsburg, PA: Association for Computational Linguistics.

Negroponte, N. (1979).  The Impact of Optical Videodiscs on Filmmaking.  Unpublished Paper.

Olson, S. R. (1999). Modes of Reception in World Media Markets, Hollywood planet: global media and the competitive advantage of narrative transparency. N. J. : Erlbaum.

Puckette, M. Combining Event and Signal Processing in the MAX Graphical Programming Environment. Computer Music Journal 15(3):68-77, Fall, 1991.

Reed, David P. (1999). That Sneaky Exponential-Beyond Metcalfe's Law to the Power of Community Building, Context.

Ruby, J.  (1977). The Image Mirrored: Reflexivity and the Documentary Film, Journal of the University Film Association, Vol. 29, No. 4.

Schank, Roger C. & Abelson, Robert P. (1995). Knowledge and Memory: The Real Story, Advances in Social Cognition, vol III.   New Jersey : Lawrence Erlbaum Associates.

Singh, P. (2004). Examining the Society of Mind. To appear in the journal Computing and Informatics.

Singh, P. & Barry, B. (2003) Collecting Common Sense Experiences. In the Proceedings of the Second International Conference on Knowledge Capture (K-CAP 2003). Florida, USA.

Strohecker, C., Brooks, K., & Friedlander, L. Tired of Giving In: An Experiment in Narrative Unfolding, Available as Technical Report 99-16. Cambridge MA: MERL - A Mitsubishi Electric Research Laboratory.

Tames, D. & Apley P. (2002). An evening with David Reed: Bits are not Bites! Balkanizing spectrum creates scarcity, Meeting Notes: MIT Wireless Forum.

Theses

Bers, M. U.  (2001).  Identity Construction Environments: The Design of Computational Tools for Exploring a Sense of Self and Moral Values,  Ph.D. Thesis, MIT Media Laboratory.

Brooks, K. (1999). Metalinear Cinematic Narrative: Theory, Process, and Tool. Ph.D. Thesis, MIT Media Lab.

Galyean, Tinsley A. (1995). Narrative Guidance of Interactivity. Ph.D. Thesis, MIT Media Lab.

Halliday, Mark D. (1993). Digital Cinema: An Environment for Multi-threaded Stories. MS Thesis, MIT Media Lab.

Mateas, M. (2002). Interactive Drama, Art and Artificial Intelligence. Ph.D. Thesis, Carnegie Mellon University. 

Morgenroth, Lee H. (1992). Movies, Talkies Thinkies: An Experimental Form of Interactive Cinema. MS Thesis, MIT Media Lab.

Murtaugh, M. (1996). The Automatist Storytelling System: Putting the Editor’s Knowledge in Software. MS Thesis, MIT Media Lab.

Rubin, B. (1989). Constraint-Based Cinematic Editing. MS Thesis, MIT Media Lab.

Strohecker, C. (1986). Electronic Collage: The Videodisc and Interactive Narrative. MS Thesis, MIT Media Lab.

   

Exemplary Materials

Aspen Movie Map. (Andy Lippman et al., MIT Media Lab, 1978)

Dramatica (Screenplay Systems, 1993-2001)

Last Year at Marienbad (Alain Resnais, 1961)

Myst (Broderbund, 1993)

New Orleans in Transition, 1983-1987 (Glorianna Davenport et al., MIT Media Lab, 1987)

Tamara (John Krizanc, Theatre Event, First performed in 1981)

The Colonel's Bequest (Sierra, 1989)

The Sims (Electronic Arts Inc., 2001)