Tinsley Galyean
Glorianna Davenport
The Dogmatic project addresses the question: what do in an
immersive 3-D environment where the viewer can look anywhere --
not necesarily where important plot action is occurring. What devices
can we introduce to ensure that the viewer experiences the full
narration of a story's plot?
The viewer encounters a 3D computer-animated dog endowed with
certain high-level behaviors. The dog plus the presentation
mechanism ensures that the viewer sees the full exposition of the
plot.
The plot is limited to a single thread; only one audience
member can be "in control." Playout requires expensive,
specialized equipment.
SGI Reality Engine and sound server.
Writer/Director
Research Supervisor
Galyean T (1995).
Narrative Guidance of Interactivity
MIT Ph.D. Thesis.
Galyean T (1995).
Guided Navigation of Virtual Environments
Proceedings of the 1995 Symposium on Interactive 3D Graphics, April.