Australian Film Commission's Language of Interactivity Conference, Summer 1996.
This conference focuses on interactivity. I have worked with interactive cinematic projects since 1980. In this talk, I will discuss some of my current thinking about "the language of interactivity," and show you some of the recent work we have been doing at the MIT Media Lab. I am not concerned that you understand every detail about the inner workings of these pieces -- some of them will be available out in the lobby later for your examination. In discussing these examples, I will emphasize general features and concepts. If any of you have burning questions during this "show and tell," wave your hand around and I'll try to take the occasional question.
Read the proceedings in HTML form.