User Interfaces, Personification, and Criticisms from the UI Community

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Table of Contents

User Interfaces, Personification, and Criticisms from the UI Community

The Agenda

Part I: User Interface Design for Software Agents Part II: Personification in the interface Part III: Complaints from the User Interface Community

User Interface Design for Software Agents

UI Design Issues Relevant to Agents

Issue 1: Understanding

Issue 1: Understanding

Issue 2: Control

Issue 2: Control

Issue 3: Distraction

Issue 3: Distraction

Issue 4: Ease of Use

Issue 4: Ease of Use

Issue 5: Personification

Issue 5: Personification

Personified Agents Research

Other Agent UI Design Issues

How to ensure usefulness and usability in your agent

Traditional User Interface Design Lore

UI Design Methodologies: A Worldwind Tour

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PPT Slide

Practical User Interface Development Tricks

Part I: User Interface Design for Software Agents Part II: Personification in the interface Part III: Complaints from the User Interface Community

The Personification Issue

A Provisional Definition: Animism

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What an Animistic UI implies

Hey, It’s Got Personality Already

Forms Animism Can Take

Benefits of Animism

Costs of Animism

Examples of Animism in the UI

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PPT Slide

Part I: User Interface Design for Software Agents Part II: Personification in the interface Part III: Complaints from the User Interface Community

The Issues from the UI Community

Another Look at Agents

Another Look at Agents

Problems With the Notion of “Agent”

Problems With “Intelligent”

More Complaints

What We Saw

Conclusions

Conclusions, continued

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Authors:
Jonathan Klein <phaedra@media.mit.edu>
Richard Lachman <richlach@media.mit.edu>

Other information:
Presentation for Patti Maes' Software Agent Seminar, Fall 1996

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