Patina
(1997-1998)

Arjan Sch´tte
Change Agent

Glorianna Davenport
Research Supervisor

Patina is a research project that explores a new class of design, which adds a layer of use-based information to digital objects. In doing so, it imbeds social preferences and trends into the object itself. This layer of social traces is intended to make an informative difference to users, to facilitate greater involvement and provide means by which designers can improve their work.

"Patina" is implemented in Java.

Schutte AA (1998).
PATINA: layering a history-of-use on digital objects
MIT MS Thesis.