Brian Bradley
Brian aims to code character engines that emulate you. His event driven stories are immune to news in the future.
His talents have appeared in the following IC projects:
Davenport G; Agamanolis S; Barry B; Bradley B; Brooks KM (2000).
Davenport G; Agamanolis S; Bradley B; Sparacino F (1997).
Davenport G; Bradley B (1997).
Davenport G; Bradley B (1997).
Davenport G; Bradley B (1996).
MS Candidate, '01
beb@media.mit.edu
Happenstance
Synergistic storyscapes and constructionist cinematic sharing.
IBM Systems Journal, vol.39, no.3-4, 2000, pp.456-69. Publisher: IBM, USA.
Encounters in DreamWorld: A Work in Progress.
Presented at Consciousness Reframed, 1st International CAiiA Research Conference, University of Wales College, Newport, Wales, July 1997.
Everyone's Cinema: Toward the Future of Cinematics.
Presented at Oberhausen International Short Film Festival, Oberhausen, Germany, April 1997.
The Care and Feeding of Users.
IEEE Multimedia, vol.4, no.1, Jan.-March 1997, pp.8-11. Publisher: IEEE, USA.
Indexes Are Out, Models Are In.
IEEE Multimedia, vol.3, no.3, Fall 1996, pp.10-15. Publisher: IEEE, USA.