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David
Crow, Pengkai Pan, Lilly Kam, Glorianna Davenport. "M-Views:
A System for Location-Based Storytelling." ACM UbiComp 2003,
Seattle, WA, 2003
Abstract: Stories
naturally reveal themselves to us through space and over time. Today's
digitally networked society provides a fertile environment for the
exploration of narrative forms in new and diverse ways. The Digital
Dialogues Symposium provided the setting for a series of experimental
approaches to the recording and documenting of an event in time.
Using custom designed software, participants collaboratively constructed
their interpretations and impressions of the conference events,
using interfaces that encouraged real-world discussion and supported
continuing online dialogue.
- Pengkai
Pan, Carly Kastner, David Crow, Glorianna Davenport, M-Studio: an
Authoring Application for Context-aware Multimedia, ACM Multimedia
2002, Juan-les-Pins, France, 2002
Abstract: Broadband wireless networks coupled with handheld
computers and appropriate sensing technologies provide a channel for
the delivery of mobile cinema. Mobile cinema changes the consumer
experience of motion picture stories in that discrete cinematic sequences
are delivered based on the consumer's location and a story-real-time
metric. The M-Studio authoring tool helps mobile story creators design,
simulate and adjust mobile narratives. The tool provides the author
with a graphical manipulation interface for linking content with a
specific geographical space and a simulator allows the author to evaluate
and iterate the content for continuity of story threads as they may
be presented. The tool directly generates the code that is required
for the server to deliver the cinematic sequences appropriately. This
tool is discussed in the context of the two mobile narratives that
have been created.
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- Glorianna
Davenport, Pengkai Pan, Wonderland in Pocket, ISEA2002: International
Symposium on Electronic Art, Nagoya, Japan, 2002
Abstract: M-Views is an experimental video story-making
and sharing system designed for distribution to mobile hand-held video
capable devices. Video stories are constructed using the M-Views authoring
tool, which allows makers to preview how segments will be sequenced
based on any possible navigation path of the viewer. Inspired by environmental
artworks and multiple perspective films, narratives designed for the
M-Views system tend to incorporate the opportunity for the story to
merge with the architectural surroundings and, in the future, with
the activity of the participant. As we explore the mobile story form
of the future, the following questions guide our inquiry: What story
structures/gaming strategies most actively engage the audience as
a participant in location-based video drama? Given a few prototypes
and a network, will a community of makers emerge who want to develop
this genre of video art? What special tools does the mobile story-maker/artist
need to create engaging location-based cinema? In this paper, we describe
the M-Views platform and our experience in two experimental story
productions.
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- Pengkai
Pan, Christina Chen, Glorianna Davenport, The Birth of "Another
Alice". COMPUTERS AND FUN 4, King's Manor, University of York,
UK, 2001
Abstract: "Another Alice" is an experimental fiction
video story, designed for the mobile media platform, M-Views. The
M-Views platform includes a Pocket PC, a GPS receiver, a 802.11 wireless
card and software agents. Optimized for video, the device facilitates
location-aware story making and playback. Compared to any traditional
media platforms, such as TV, Cinema, and Streaming Media, M-Views
has two unique features: (1) it knows the viewer's location, (2) it
can receive streaming video from an established 802.11 wireless network.
M-Views provides story creators an opportunity to construct location-aware
mobile video stories. In order to trigger the stories, the viewer
needs to become more actively involved either by going to the location
of the next clip or activating an object.
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